A designers view.
A lot of work has been done on the biochemistry, circuitry
and locations of brain function, etc, but little on how the brain creates
consciousness, perception, memory and imagination.
Here I’m trying to offer a theory of how the brain creates
consciousness.
Disregarding deep philosophy, our environment is both common
to us all and a reliably consistent entity. Things are hard/soft, hot/cold,
bright/dark etc and if things change they do so in some consistent manner. Only
in scary movies do unexpected things happen; walls turn to jelly, people morph
into grotesque figures etc. So we live in a highly regulated, consistent, and
so relatively easy environment to map. Once I have experienced a brick wall,
all subsequent brick walls will be broadly similar.
Here then I am trying to imagine how an efficient sensory
cognitive system might have developed to work in tandem with this
environment.
The game ‘Twenty Questions’ shows that countless numbers of
things can be identified by twenty questions with simple yes/no answers. Of
course the process relies on suitably framed questions but a simple, low cost
child’s toy can follow this process successfully. As 220= ~1 million
a process of 20 layers of 2 way branching can generate 1 million discrete
answers. In other words a binary number of 10111001010001011011 is able to
identify a million different things but not describe them. If though each
subsequent digit was positioned relative to its predecessor in a
three-dimensional matrix in a form of cognitive topography, a cognitive image
could be built that both identifies and describes the item by not only the
digit value but also the vector relationships between them.
It might be seen as a dot-to-dot picture that by the process
of traversing one dot (synapse) to the next creates the resemblance of a
picture. Interestingly if, as I suggest elsewhere, each brain wave cycle
equates to the asking and answering of one question then one can complete a
game of twenty questions and select one from a million in the space of around
one second. As our day to day existence contains far less than a million
different objects and our perception of our environment moves seamlessly from
one moment to the next giving clues as to what’s coming it’s clear our
perception and cognition can easily keep up with the demands of ordinary life.
In the same vein an alphabet of only 26 characters can be
assembled to create ALL the stories, philosophy, ideas and poetry of the
western world. We have created a form of linguistic DNA where a small number of
different simple symbolic elements repeated in various orders can describe or
model every real and imagined experience. It appears to me a strong possibility
that we have created the letters, words and structures of language to mimic our
cognitive structures.
It is this massive multiplication from the arrangement of a
small number of very simple elements into the complex sophistication of our
mental interpretation of everything together with the consistency of our
environment that allows us to cognitively image or to ‘map’ that environment
with a relatively small if sophisticated brain.
Everything I encounter has to be recognised by this process;
basically like counting 1 through 7 or 22 or 1,257; whatever it takes to reach
a recognition or understanding that I find satisfactory. But what if I want to
use my brain in another way, I want to remember something? Am I really using a
different process to perception? Aren’t both slightly different forms of
recounting? I find my toothbrush by remembering what it is and what it looks
like, only then can I perceive and recognise it when it’s in front of me. The
only difference is when someone asks me to ‘remember’ my toothbrush I use the
same process to picture or in some way call up ‘a memory’ of it when it isn’t
there in front of me. The two things are just different ways of using the same
process. In fact the words we use like recount, re-cogn(ition)ise all suggest a
process of ‘constructing again’ from elements.
Similarly if I’m asked to create a design for a new
toothbrush I will use the same process to construct or ‘see’ an elephant shaped
toothbrush in pink. After assembling the various basic elements in a new way I
can use the same process to create new ideas.
In essence perception, memory, imagination and creativity
are all slightly different ways of using the same single cognitive process, and
that process is built or better still, grown by experience one bit at a time to
mirror our consistent environment. We create numerous perceptual series by
which we identify and form an awareness of our environment and go on to
interact with it, and those series consist of sequential nodes, each branching
to and uniquely linked to others conformed by our growth of experience and
hence mirroring exactly our environment. In this way nature equips us with a
raw brain able to conform to any environment it encounters, such as an
environment where sound runs like water and the air screams if you squash it.
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